Tossing Wands
Source:
Games For The Playground, Home, School And Gymnasium
Category:
MISCELLANEOUS ACTIVE GAMES
_10 to 60 or more players._
_Gymnasium; playground; schoolroom._
This game is played in two forms, line form and circle form.
LINE FORM
The players stand in two lines or ranks facing each other,
all those in one line being provided with gymnasium wands about three
feet in length. A leader is appointed who either counts or commands as
a signal for tossing the wands back and forth from one line to the
other: as, "One, two, thre
toss!" This is even more effective if
gymnastic movements be taken on the three counts, as bending the trunk
forward with the wand downward, stretching the arms upward with the
wand overhead, extending it forward at shoulder height, and then
tossing backward over the head. The signals for this would be "Bend!
Stretch! Out! Toss!"
The wands should first be held in the hand with the palms upward, and
caught with the hands in the same position. Later, the hand position
should be reversed, the wand being grasped with the downward-turned
palms.
CIRCLE FORM
When players are proficient in catching in opposite
lines or ranks, they should form a circle, facing around in single
file, each player being provided with a wand which is tossed backward
over the head and caught by the player behind. This may be done best
rhythmically with the exercises and commands mentioned above, "Bend!
Stretch! Out! Toss!" The wand should be caught with the palms outward.
Any player failing to catch a wand drops out of the game. With a
little practice, however, this usually resolves itself into a quick
drill rather than a game; but it is a most interesting, skillful, and
diverting play.
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Trades
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Tommy Tiddler's Ground
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