Games

Stealing Sticks
_10 to 30 or more players._ _Playground; gymnasium...

A Luncheon In White And Yellow
Use a large plateau or mirror for the centerpiece, in the cen...

A Good Fat Hen
A nonsensical game, useful in leading to forfeits. The compan...

The Glass-maker
Another trick to play with pins is the glass-making pin. Cut ...

Over And Under Relay
_10 to 100 players._ _Playground; gymnasium; schoolroom....

Exploration
On reaching the farm, it is well to make a journey of discove...

Drop The Handkerchief
A ring is formed by the players joining hands, whilst one chi...

Chickidy Hand
The player who is selected to be "It" interlocks the fingers ...

Hill Dill

Source: Games For The Playground, Home, School And Gymnasium
Category: MISCELLANEOUS ACTIVE GAMES





_10 to 30 or more players._

_Playground; gymnasium._

Two parallel boundary lines are drawn from thirty to fifty feet apart;
or the game is often played between the curbings of a street, which
serve as boundaries. One player is chosen to be It, and stands in the
center. The other players stand in two equal parties beyond the
boundary lines, one party on each side. The center player calls out,
"Hill, dill! come over the hill!" The other players then exchange
goals, and as they run across the open space the one in the center
tries to tag them. Any who are tagged assist him thereafter in tagging
the others.

This game is not well adapted to very large numbers of players,
as it brings two opposing parties running toward each other in
the exchange of goals. It is especially suited to conditions
where a very wide central field lies between the goals, thus
giving opportunity for the players to scatter.

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