MOBILITY OF THE VARIOUS ARMS
Category:
The Rules
(Each player must be provided with two pieces of string, one two feet in
length and the other six inches.)
(I) An infantry-man may be moved a foot or any less distance at each
move.
(II) A cavalry-man may be moved two feet or any less distance at each
move.
(III) A gun is in action if there are at least four men of its own side
within six inches of it. If there are not at least four men within that
distance, it can neither be moved nor fired.
(IV) If a gun is in action it can either be moved or fired at each
move, but not both. If it is fired, it may fire as many as four shots
in each move. It may be swung round on its axis (the middle point of
its wheel axle) to take aim, provided the Country about it permits;
it may be elevated or depressed, and the soldiers about it may, at
the discretion of the firer, be made to lie down in their places to
facilitate its handling. Moreover, soldiers who have got in front of the
fire of their own guns may lie down while the guns fire over them. At
the end of the move the gun must be left without altering its elevation
and pointing in the direction of the last shot. And after firing, two
men must be placed exactly at the end of the trail of the gun, one on
either side in a line directly behind the wheels. So much for firing. If
the gun is moved and not fired, then at least four men who are with the
gun must move up with it to its new position, and be placed within six
inches of it in its new position. The gun itself must be placed trail
forward and the muzzle pointing back in the direction from which it
came, and so it must remain until it is swung round on its axis to fire.
Obviously the distance which a gun can move will be determined by the
men it is with; if there are at least four cavalry-men with it, they can
take the gun two feet, but if there are fewer cavalry-men than four and
the rest infantry, or no cavalry and all infantry, the gun will be
movable only one foot.
(V) Every man must be placed fairly clear of hills, buildings, trees,
guns, etc. He must not be jammed into interstices, and either player may
insist upon a clear distance between any man and any gun or other object
of at least one-sixteenth of an inch. Nor must men be packed in contact
with men. A space of one-sixteenth of an inch should be kept between
them.
(VI) When men are knocked over by a shot they are dead, and as many men
are dead as a shot knocks over or causes to fall or to lean so that they
would fall if unsupported. But if a shot strikes a man but does not
knock him over, he is dead, provided the shot has not already killed a
man. But a shot cannot kill more than one man without knocking him over,
and if it touches several without oversetting them, only the first
touched is dead and the others are not incapacitated. A shot that
rebounds from or glances off any object and touches a man, kills him; it
kills him even if it simply rolls to his feet, subject to what has been
said in the previous sentence.
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HANDTOHAND FIGHTING AND CAPTURING
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THE MOVE
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