Forcing The City Gates
Source:
Games For The Playground, Home, School And Gymnasium
Category:
MISCELLANEOUS ACTIVE GAMES
_10 to 30 or more players._
_Playground; gymnasium._
Two captains are selected, who alternately choose players until all
are in two groups. The two sides then line up in two straight lines,
facing each other about ten feet apart, and holding hands, each line
representing the gates of a city. The captains dispose their men in
line as they see fit, but it is advisable to alternate the larger or
stronger players with the smaller or weaker ones, to equalize the
strength at the points of attack. The captain of one side then names
one of his players, who steps forward and tries to break through the
hands of the opposing side, or he may dodge under them. If he does not
succeed in one place, he may try in another, but may not have more
than three trials. Should he succeed in breaking the opposing line or
dodging under, he returns to his side, taking the two whose hands had
been parted or evaded, as prisoners to reenforce his side. Should he
fail in the third attempt, he is to remain on the side of his
opponents. The captains alternate turns in sending forth a man to
"force the city gates." The players taken from the opposing side must
thereafter work for the side to which they are taken captive, each
prisoner being placed in the line between two of the original team.
The side wins which eventually secures all of the opposing players.
The action may be made more rapid where a large number are playing by
sending out two or more players at once.
This is a Chinese game, recorded by Dr. Headland, who has
kindly supplied additional points to the author. Some
modifications for large numbers have been found advisable under
American school conditions.
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