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A space about four or five feet wide is marked off on the floor by stretching two strings from one side of the room to the other or with chalk which represents the "Delaware River." Or an imaginary line will answer. Half of the players stand on one side of the space and half on the opposite side. Each company has a captain who gives each of his soldiers a name that denotes action and can be demonstrated--beginning with the letter "A" such as appealingly, angrily, etc. The second soldier's name begins with "B"--blindly, bashfully, boisterously. The third soldier's name begins with "C"--cautiously, carelessly, curiously, and so on through the alphabet until all are named. Then the captain of company A announces, "Washington is crossing the Delaware." The captain of the opposite company "B" replies, "How?" The first captain responds "A" whereupon the soldier of his company whose name begins with "A" walks across the space and back "awkwardly," "angrily" or acting whatever name has been given to him (or her.) The opposite side try to guess the name from the actions or manner of the soldier. If the soldier crosses to the opposite side and back before his name is guessed he remains with his own company, but if the soldiers of the opposite side guess his name before he reaches camp he must join their ranks. Then the captain of company B announces, "Washington is crossing the Delaware." Captain of company A asks, "How?" Captain of company B responds "A" and his soldier "A" crosses over "anxiously," "actively" or whatever the name may be. If he succeeds in reaching camp before his name is guessed he remains there but joins the opposite company if they guess his name before he reaches camp. Now it is company A's turn to send soldier "B" across with the same preliminaries as before. Then company B sends soldier "B" across the Delaware. Then Company A sends soldier "C" followed by soldier "C" of company B and so on, a soldier from each company alternately until all have had a chance to cross. The company having the most soldiers is victorious, as they have either crossed successfully or been captured. They may be rewarded by some appropriate trifle such as a tiny flag or paper hatchet, or some of the small brass or metal stick pins representing shields, flags, eagles, colonial hats, rosettes, muskets, drums, etc., etc. Previous: Washington Pi
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