Games

Rows Of Paper Dolls
To make a row of paper dolls, take a piece of paper the heigh...

Charades
Five of the group are selected to act out a charade. These fi...

Stuff
The young carpenter will find it very difficult to work witho...

Habenihan
This game is played with smooth stones about the size of a bu...

Last Couple Out
(Widower; Last Pair Pass) _11 to 31 or more players._ ...

Dressing-tables
The outside of the same match-box that was used for the bed w...

King Of The Ring
A circle is drawn on the ground. The players stand shoulder t...

My Right-hand Neighbor
This is a catch game and useless except when one of the compa...

Zoo

Source: Games For The Playground, Home, School And Gymnasium
Category: FEATS AND FORFEITS





_5 to 10 players._

_Parlor; schoolroom._

Each player is provided with ten slips of paper, numbered
conspicuously from one to ten, but arranged irregularly in a pile. The
players gather around a table or sit in a circle, each one being given
the name of an animal; the sport of the game will consist largely in
choosing unusual or difficult names, such as yak, gnu, camelopard,
hippopotamus, rhinoceros, Brazilian ant-eater, kangaroo, etc.

Each player holds his slips with the numbers turned downward. The
first player turns up his upper slip so that the number is visible and
lays it down in front of him. In doing this he must turn it away from
himself, so that the other players see it first; the next player then
does the same. Should the two slips happen to coincide in number, for
instance, should the first player have turned up number three and the
second player turn up number three, they must each at once call each
other's names, as "Yak!" "Hippopotamus!" or whatever name was assigned
to them. The one who first calls the other's name gives away his slip
to that other, the object being to get rid of one's slips as fast as
possible.

Should the slip turned up by the second player not correspond in
number to that turned by the first, he also lays it down in front of
him; the third player then turns his up, and this is continued around
the circle until a slip is turned that corresponds in number with any
that has already been turned up, when those two players must
immediately call each other's names, as before explained. The player
wins who first gets rid of all of his slips.

For schools, a class should divide into small groups for this game,
which may be made to correlate with geography or history, by using
proper names from those subjects instead of names of animals.

For older players the game may be made very funny also by assigning to
each player the name of a patent medicine instead of the name of an
animal, and playing cards may be used instead of the numbered slips.

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