Spin Around Race
Source:
School, Church, and Home Games
Category:
OUTDOOR GAMES FOR OLDER BOYS AND YOUNG MEN
See clock games above.
Similar to the preceding race, except that each captain takes a
position about four feet outside of the circle near his own team. At
the signal to go, Number 6 steps out of his position in the circle and
runs to his own captain, linking his right arm in the right arm of the
captain, who spins him around twice. He then runs around the circle and
returns to his original place in the circle, and tags off 5, who
repeats the performance of 6. When 2 has completed his round of the
circle, he tags off his captain. The captain must run, without spinning
around, clear around the circle on the outside, and enter through the
point of the circle he originally held, and tag the leader in the
middle.
Next:
Leap Frog Race
Previous:
Flathead Race
Viewed 3321