Maze
Source:
Games And Play For School Morale
Category:
Seventh Grade
All the players except two stand in parallel ranks, one behind the
other. The distance between each player and each rank is that of
"double arms' length," so that whichever direction the ranks may face
with arms extended horizontally a line of players with finger tips
touching will be formed. The ranks should be drawn up so as to form a
square as nearly as possible. The chaser has to pursue the runner up
and down the lines until he catches him, neither being permitted to
pass under the outstretched arms. The teacher makes sudden changes in
the lines by calling "right turn" or "left turn," on which all turn in
the required direction, still keeping the arms outstretched. These
sudden changes alter the direction of the paths down which the two
players may run. The interest depends greatly upon the judgment of the
leader in giving the commands "right (or left) turn." They should be
given frequently--and sharply, and often just at the moment when the
chaser is about to catch the runner. The game continues until runner is
caught, or a time reached when a new chaser and runner are chosen.
The game may be played with hands on hips instead of arms outstretched.
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Bombardment
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On The Bank In The Pond
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