Games

Flower Symbols
In this place a word might be said about some of the curious ...

Bets
1. No bet is payable in any match unless it be played out or ...

Arches
To play arches, the players must be provided with a board ...

Live Tittatto.
On a sheet mark a regular tit-tat-to diagram in black point...

The Minister's Cat
This game is very similar to that of "I love my love." Each o...

Indian Dance
The players form in a circle about two steps apart. The leade...

Handkerchief Tag
One player has a handkerchief, one is chaser. The players are...

The Stable
This game may be played immediately after 'The Coach,' or it ...

Hold Fast! Let Go!

Source: Games For All Occasions
Category: GAMES FOR CHILDREN





For this game the company must divide themselves into parties with four
in each group, and one odd player who must issue commands and lead the
game. Each party of four must hold a handkerchief cornerwise, one player
at each corner. The leader of the game then takes up his position in the
middle of the room from which he issues his commands in sharp, quick,
decisive tones, when he shouts "Let go!" the players must all hold
tightly on to the handkerchief. And when, almost with the same breath,
he calls "Hold fast!" they must drop it as if it burnt the tips of their
fingers. The fun of the game lies in the leader issuing his commands so
rapidly one on top of the other that the players become bewildered. The
players who make a mistake retire from the game, until finally only one
of the four is left and he becomes leader.

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