Games

The Ditto Game
This is another game in which laughter is forbidden. The play...

The Dorking Breed
So named from the town of Dorking in Surrey. It is one of the...

Blind Bell
_5 to 100 players._ _Parlor; gymnasium; playground._ ...

The Hotel Camps
Another little girl whom E. H. knew "once spent a short time ...

Flowers For Towns
The following list of annuals, perennials, and bulbs which gr...

Touchwood
The name explains the game, which is played as "It" is played...

Spanish Fly
This is an old leap frog game. One player is chosen to be "do...

Bulbs In Glasses
Hyacinths and daffodils can also be grown in glasses filled w...

Drawing Cuts

Source: Games For The Playground, Home, School And Gymnasium
Category: COUNTING-OUT; CHOOSING SIDES





In this method of choosing players, a blade of grass or
hay or a slip of paper is provided for each player in the group. These
should all be cut of approximately the same length, with the exception
of one which should be quite short. One player, the holder, holds
these in a bunch in one hand, first getting even all of the ends that
are to show. The other ends are concealed in the hand, so that it is
impossible, by looking at the extended ends, to tell which is the
short piece. Each player in the group then draws one of the slips or
pieces, the one who gets the short piece being "It."

If desired, the slips may be put in a hat or box, the players drawing
without looking in. This method is quite suitable for parlor games,
where it is much used.

TOSS-UP
The toss-up is a very simple and popular method of choosing
players. It consists in tossing a coin in the air and allowing it to
land on the ground, to see which side will fall uppermost, each player
having previously chosen a side, or, in other words, taken his chance
on that side landing upward. Generally a coin is used, but a stone
will do as a substitute, one side being marked. Shells may also be
used, the throw to be determined by the light or dark side or the
convex or concave side falling upward. The method of tossing is the
same for any of these articles. One player tosses the coin in the air,
the players having chosen "heads" or "tails"; the side of the coin
having the date on it is called "heads," the other side "tails." The
side wins which falls uppermost. If a coin or shell does not lie flat
on the ground, but rests edgewise, the toss does not count. When this
method is used by a group of players, each player is considered out
who makes a lucky guess. Any player who guesses the wrong side takes
the next turn for tossing the coin. Sometimes it is required that the
choice (of heads or tails) shall be made while the coin is in the air,
probably to avoid any juggling on the part of the tosser.

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