Cross Questions
Source:
Games For The Playground, Home, School And Gymnasium
Category:
QUIET GAMES
_10 to 60 players._
_Parlor; schoolroom._
All but one of the players sit in two rows facing each other, those
directly opposite each other being partners. The odd player walks
around the rows behind the others, asking questions of any player
facing him from the farther row. The question must be answered, not by
the player addressed, but by his partner or _vis-a-vis_, who sits with
his back to the questioner.
Any player answering a question addressed directly to him, or failing
to answer one addressed to his partner, or giving an incorrect answer
to a question, changes places with the questioner, or pays a forfeit,
as may have been decided on beforehand.
FOR THE SCHOOLROOM
When played in the schoolroom, the adjacent rows
should form a group and face each other so as to leave free aisles
between the groups in which the questioners may walk, as shown in the
diagram of "Old Man Tag."
The game may be made to correlate with almost any subject in the
school curriculum, the questioner asking, for instance, for capital
cities, boundaries, mountains, etc., for geography; for dates or the
names of heroes in great events, for history; or even for brief
problems in mental arithmetic.
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Dumb Crambo
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Crambo
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